game dev ~ animation ~ academia

all the things.

Story and Winning

I've been thinking a lot recently about the future of stories and of games. I'm trying to reconcile the two, and it's not working. Stories are, well, stories. They recount events and people to evoke an emotional response in their listeners; they educate, illustrate, fascinate and other …ates. They are…

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Recording and Equalization

I've been involved with the making of records for a while now. I have three CDs I've played on. But I still have little idea how to record well —usually we had an engineer like Jeff Saltzman performing magic at the console. Recently I've been trying to record on my…

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Hell Freezes Over

So I'm in the process of updating this website. I haven't had a new website since 2011, I figured it was time. I have also collated several blog attempts, including blogger and tumblr. I wouldn't be surprised if livejournal entries are in here somewhere. It feels like I've consolidated my…

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Ruby WTF

I just wrote this line in Ruby. It makes my head swim a little. Surely there is a better way of doing this, but I don't know it.

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Ruby WTF

<%= link_to comment.comment, polymorphic_path(comment.commentable_type.capitalize.constantize.find(comment.commentable_id)) %> I just wrote this line in Ruby. It makes my head swim a little. Surely there is a better way of doing this, but I don’t know it.

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Untitled

[gallery] This is the Harmony network view for one of my recent contract gigs. It’s a ghostly cowboy character, and provided some interesting challenges.

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