Audio as Gameplay

Lucas Haley ยท June 19, 2018

For a group show opening in December I am creating an audio experiential game world. The idea is that there are no visuals for the game โ€“ the player needs to navigate a world using only 3d positional audio. I will attempt to create a narrative from the movement and interaction of the player in this world.

In researching my concept, I came across this article on Audio as Gameplay by Aaron Oldenburg. Good stuff.

Note: this project can be seen here.

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