On Old-School Gaming

Games, Role-Playing Games

I recently played a game of Dungeon Crawl Classics RPG. I was the DM, and didn’t have much time to prepare. It went alright, considering. But it did get me thinking about the flavour of the game – how it’s trying to recapture the vibe of gaming from the 1970s. Which led me to this […]

November 13, 2013

Audio as Gameplay


For a group show opening in December I am creating an audio experiential game world. In researching my concept, I came across this article on Audio as Gameplay by Aaron Oldenburg. Good stuff.

November 9, 2013


Games, Original Games

Much like The Commons, this game came out of exercises in my Game Design and Play class. For a final exam, I gave my students three 4-sided dice, and one blank white 4-sided die. They were to make a game from those pieces. This is my take on the challenge. It’s still pretty rough and […]

November 9, 2013