Installation Installation and iOS/Android App Using custom augmented reality techniques, this piece sets out to explore the relationships between people, their devices, and each other. It was actually a very satisfying failure.
For a group show opening in December I am creating an audio experiential game world. In researching my concept, I came across this article on Audio as Gameplay by Aaron Oldenburg. Good stuff.
Much like The Commons, this game came out of exercises in my Game Design and Play class. For a final exam, I gave my students three 4-sided dice, and one blank white 4-sided die. They were to make a game from those pieces. This is my take on the challenge. It’s still pretty rough and ...
I plan on writing more about this later, but I just need to post this now. Janet Cardiff and George Bures Miller kick ass.